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	<title>www.sethkimball.com &#187; creative process</title>
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	<link>http://www.sethkimball.com</link>
	<description>Graphic &#38; Web Design in Detroit, MI</description>
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		<title>House Party!</title>
		<link>http://www.sethkimball.com/604/house-party/</link>
		<comments>http://www.sethkimball.com/604/house-party/#comments</comments>
		<pubDate>Mon, 10 Aug 2009 21:08:36 +0000</pubDate>
		<dc:creator>Seth</dc:creator>
				<category><![CDATA[creative process]]></category>
		<category><![CDATA[drawing]]></category>

		<guid isPermaLink="false">http://www.sethkimball.com/?p=604</guid>
		<description><![CDATA[One of my graphic design profs in college had us keep a graphic design &#8220;sketchbook&#8221;. She had a series of assignments involving type, photography, collage, and other visual experimentation. It was a fantastic ongoing assignment that really forced visual play, a concept necessary to healthy creative flow.
I found this in a shoebox this weekend. It&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>One of my graphic design profs in college had us keep a graphic design &#8220;sketchbook&#8221;. She had a series of assignments involving type, photography, collage, and other visual experimentation. It was a fantastic ongoing assignment that really forced visual play, a concept necessary to healthy creative flow.</p>
<p>I found this in a shoebox this weekend. It&#8217;s a collage/drawing I kept from my sketchbook that semester.</p>
<p><a class="lightbox" title="houseparty2" href="http://www.sethkimball.com/wp-content/uploads/2009/08/houseparty2.jpg"><img class="size-medium wp-image-605 alignnone" title="houseparty2" src="http://www.sethkimball.com/wp-content/uploads/2009/08/houseparty2-300x187.jpg" alt="" width="300" height="187" /></a></p>
<p>House Party!</p>
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		<title>Mapping the Legend of Zelda</title>
		<link>http://www.sethkimball.com/548/mapping-the-legend-of-zelda/</link>
		<comments>http://www.sethkimball.com/548/mapping-the-legend-of-zelda/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 12:47:53 +0000</pubDate>
		<dc:creator>Seth</dc:creator>
				<category><![CDATA[creative process]]></category>
		<category><![CDATA[drawing]]></category>

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		<description><![CDATA[This father&#8217;s day my mom bought me the Legend of Zelda at a flea market. Zelda was one of my favorite games growing up, and I loved playing it again on my old NES.
Naturally I searched for maps online, and there are plenty. But I was disappointed — the first map I saw had every [...]]]></description>
			<content:encoded><![CDATA[<p>This father&#8217;s day my mom bought me the Legend of Zelda at a flea market. Zelda was one of my favorite games growing up, and I loved playing it again on my old NES.</p>
<p>Naturally I searched for maps online, and there are plenty. But I was disappointed — the first map I saw had every secret, every level, every door&#8230; OK, I know that&#8217;s what a map is for, but I immediately realized it took the fun out of the game. The process is half the fun – more than half. Add my natural fascination with maps, diagrams and information design, and you get this. I realize it grades me as a Class A nerd, but I don&#8217;t care.</p>
<p><a href="http://www.sethkimball.com/wp-content/uploads/2009/06/zeldaa.gif"><img class="alignleft size-medium wp-image-549" title="zeldaa" src="http://www.sethkimball.com/wp-content/uploads/2009/06/zeldaa-300x141.gif" alt="" width="300" height="141" /></a> No one I&#8217;ve shown it to has been particularly interested (not good criteria for a blog post, right?), but then I ask, &#8220;Did you play Zelda much?&#8221; The answer is inevitably &#8220;no&#8221;.</p>
<p>I&#8217;m pretty sure as a kid I had a map some friend tore out of Nintendo Power. I didn&#8217;t know what I was missing.</p>
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		<title>Artist Date</title>
		<link>http://www.sethkimball.com/53/artist-date/</link>
		<comments>http://www.sethkimball.com/53/artist-date/#comments</comments>
		<pubDate>Sat, 21 Mar 2009 13:57:25 +0000</pubDate>
		<dc:creator>Seth</dc:creator>
				<category><![CDATA[creative process]]></category>

		<guid isPermaLink="false">http://sethkimball.com/blog/?p=53</guid>
		<description><![CDATA[An &#8220;artist date&#8221; is one of the tools I incorporated into my creative process after reading The Artist&#8217;s Way, probably the definitive creative process how-to book. The Artist&#8217;s Way is worth it&#8217;s own post another time, suffice to say it recommends the artist date as a weekly (if only&#8230;) discipline. Artist date criteria:
1. Spend a [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_51" class="wp-caption alignleft" style="width: 202px"><a class="lightbox" href="http://sethkimball.com/wp-content/uploads/2009/03/sketch20090312a.jpg"><img class="size-medium wp-image-51" title="Open Mic Night 1" src="http://sethkimball.com/wp-content/uploads/2009/03/sketch20090312a-192x300.jpg" alt="Open Mic Night 1" width="192" height="300" /></a><p class="wp-caption-text">Open Mic Sketch #2</p></div>
<p>An &#8220;artist date&#8221; is one of the tools I incorporated into my creative process after reading The Artist&#8217;s Way, probably the definitive creative process how-to book. The Artist&#8217;s Way is worth it&#8217;s own post another time, suffice to say it recommends the artist date as a weekly (if only&#8230;) discipline. Artist date criteria:</p>
<p>1. Spend a minimum of two hours<br />
2. Do something you actually enjoy and want to do<br />
3. It must be disconnected from any of your normal obligations</p>
<p>On Thursday I walked into downtown Ferndale for open mic night at AJ&#8217;s Cafe. Sometimes drawing is too stressful to count as an artist date for me — it feels too tied to work. But on this night I really felt like drawing, and the 1/2 mile or so walk into downtown was lovely in the crisp final throes of winter.</p>
<p>Most of the sketches really weren&#8217;t good enough to show, but that&#8217;s not the point of an artist date anyway. This one turned out pretty well. The guy was a perfect subject — he barely moved once he started playing.</p>
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